442 lines
14 KiB
Go
442 lines
14 KiB
Go
// Code generated by gorm.io/gen. DO NOT EDIT.
|
|
// Code generated by gorm.io/gen. DO NOT EDIT.
|
|
// Code generated by gorm.io/gen. DO NOT EDIT.
|
|
|
|
package repo
|
|
|
|
import (
|
|
"context"
|
|
|
|
"gorm.io/gorm"
|
|
"gorm.io/gorm/clause"
|
|
"gorm.io/gorm/schema"
|
|
|
|
"gorm.io/gen"
|
|
"gorm.io/gen/field"
|
|
|
|
"gorm.io/plugin/dbresolver"
|
|
|
|
"gitea.ddegame.cn/open/servicebase/pkg/model"
|
|
)
|
|
|
|
func newUserGameRole(db *gorm.DB, opts ...gen.DOOption) userGameRole {
|
|
_userGameRole := userGameRole{}
|
|
|
|
_userGameRole.userGameRoleDo.UseDB(db, opts...)
|
|
_userGameRole.userGameRoleDo.UseModel(&model.UserGameRole{})
|
|
|
|
tableName := _userGameRole.userGameRoleDo.TableName()
|
|
_userGameRole.ALL = field.NewAsterisk(tableName)
|
|
_userGameRole.ID = field.NewString(tableName, "id")
|
|
_userGameRole.GameID = field.NewString(tableName, "game_id")
|
|
_userGameRole.GameRoleName = field.NewString(tableName, "game_role_name")
|
|
_userGameRole.GameRoleID = field.NewString(tableName, "game_role_id")
|
|
_userGameRole.Desc = field.NewString(tableName, "desc")
|
|
_userGameRole.Icon = field.NewString(tableName, "icon")
|
|
_userGameRole.Logo = field.NewString(tableName, "logo")
|
|
_userGameRole.State = field.NewInt32(tableName, "state")
|
|
_userGameRole.DeleteAt = field.NewField(tableName, "delete_at")
|
|
_userGameRole.CreateAt = field.NewTime(tableName, "create_at")
|
|
_userGameRole.CreateBy = field.NewString(tableName, "create_by")
|
|
_userGameRole.UpdateAt = field.NewTime(tableName, "update_at")
|
|
_userGameRole.UpdateBy = field.NewString(tableName, "update_by")
|
|
|
|
_userGameRole.fillFieldMap()
|
|
|
|
return _userGameRole
|
|
}
|
|
|
|
// userGameRole 用户的游戏角色
|
|
type userGameRole struct {
|
|
userGameRoleDo userGameRoleDo
|
|
|
|
ALL field.Asterisk
|
|
ID field.String // 业务ID
|
|
GameID field.String // 游戏
|
|
GameRoleName field.String // 角色名称
|
|
GameRoleID field.String // 角色ID
|
|
Desc field.String // 描述
|
|
Icon field.String // 图标
|
|
Logo field.String // logo
|
|
State field.Int32 // 状态1=启用 2=禁用
|
|
DeleteAt field.Field // del标志
|
|
CreateAt field.Time // 创建时间
|
|
CreateBy field.String // 创建人
|
|
UpdateAt field.Time // 更新时间
|
|
UpdateBy field.String // 更新人
|
|
|
|
fieldMap map[string]field.Expr
|
|
}
|
|
|
|
func (u userGameRole) Table(newTableName string) *userGameRole {
|
|
u.userGameRoleDo.UseTable(newTableName)
|
|
return u.updateTableName(newTableName)
|
|
}
|
|
|
|
func (u userGameRole) As(alias string) *userGameRole {
|
|
u.userGameRoleDo.DO = *(u.userGameRoleDo.As(alias).(*gen.DO))
|
|
return u.updateTableName(alias)
|
|
}
|
|
|
|
func (u *userGameRole) updateTableName(table string) *userGameRole {
|
|
u.ALL = field.NewAsterisk(table)
|
|
u.ID = field.NewString(table, "id")
|
|
u.GameID = field.NewString(table, "game_id")
|
|
u.GameRoleName = field.NewString(table, "game_role_name")
|
|
u.GameRoleID = field.NewString(table, "game_role_id")
|
|
u.Desc = field.NewString(table, "desc")
|
|
u.Icon = field.NewString(table, "icon")
|
|
u.Logo = field.NewString(table, "logo")
|
|
u.State = field.NewInt32(table, "state")
|
|
u.DeleteAt = field.NewField(table, "delete_at")
|
|
u.CreateAt = field.NewTime(table, "create_at")
|
|
u.CreateBy = field.NewString(table, "create_by")
|
|
u.UpdateAt = field.NewTime(table, "update_at")
|
|
u.UpdateBy = field.NewString(table, "update_by")
|
|
|
|
u.fillFieldMap()
|
|
|
|
return u
|
|
}
|
|
|
|
func (u *userGameRole) WithContext(ctx context.Context) IUserGameRoleDo {
|
|
return u.userGameRoleDo.WithContext(ctx)
|
|
}
|
|
|
|
func (u userGameRole) TableName() string { return u.userGameRoleDo.TableName() }
|
|
|
|
func (u userGameRole) Alias() string { return u.userGameRoleDo.Alias() }
|
|
|
|
func (u userGameRole) Columns(cols ...field.Expr) gen.Columns {
|
|
return u.userGameRoleDo.Columns(cols...)
|
|
}
|
|
|
|
func (u *userGameRole) GetFieldByName(fieldName string) (field.OrderExpr, bool) {
|
|
_f, ok := u.fieldMap[fieldName]
|
|
if !ok || _f == nil {
|
|
return nil, false
|
|
}
|
|
_oe, ok := _f.(field.OrderExpr)
|
|
return _oe, ok
|
|
}
|
|
|
|
func (u *userGameRole) fillFieldMap() {
|
|
u.fieldMap = make(map[string]field.Expr, 13)
|
|
u.fieldMap["id"] = u.ID
|
|
u.fieldMap["game_id"] = u.GameID
|
|
u.fieldMap["game_role_name"] = u.GameRoleName
|
|
u.fieldMap["game_role_id"] = u.GameRoleID
|
|
u.fieldMap["desc"] = u.Desc
|
|
u.fieldMap["icon"] = u.Icon
|
|
u.fieldMap["logo"] = u.Logo
|
|
u.fieldMap["state"] = u.State
|
|
u.fieldMap["delete_at"] = u.DeleteAt
|
|
u.fieldMap["create_at"] = u.CreateAt
|
|
u.fieldMap["create_by"] = u.CreateBy
|
|
u.fieldMap["update_at"] = u.UpdateAt
|
|
u.fieldMap["update_by"] = u.UpdateBy
|
|
}
|
|
|
|
func (u userGameRole) clone(db *gorm.DB) userGameRole {
|
|
u.userGameRoleDo.ReplaceConnPool(db.Statement.ConnPool)
|
|
return u
|
|
}
|
|
|
|
func (u userGameRole) replaceDB(db *gorm.DB) userGameRole {
|
|
u.userGameRoleDo.ReplaceDB(db)
|
|
return u
|
|
}
|
|
|
|
type userGameRoleDo struct{ gen.DO }
|
|
|
|
type IUserGameRoleDo interface {
|
|
gen.SubQuery
|
|
Debug() IUserGameRoleDo
|
|
WithContext(ctx context.Context) IUserGameRoleDo
|
|
WithResult(fc func(tx gen.Dao)) gen.ResultInfo
|
|
ReplaceDB(db *gorm.DB)
|
|
ReadDB() IUserGameRoleDo
|
|
WriteDB() IUserGameRoleDo
|
|
As(alias string) gen.Dao
|
|
Session(config *gorm.Session) IUserGameRoleDo
|
|
Columns(cols ...field.Expr) gen.Columns
|
|
Clauses(conds ...clause.Expression) IUserGameRoleDo
|
|
Not(conds ...gen.Condition) IUserGameRoleDo
|
|
Or(conds ...gen.Condition) IUserGameRoleDo
|
|
Select(conds ...field.Expr) IUserGameRoleDo
|
|
Where(conds ...gen.Condition) IUserGameRoleDo
|
|
Order(conds ...field.Expr) IUserGameRoleDo
|
|
Distinct(cols ...field.Expr) IUserGameRoleDo
|
|
Omit(cols ...field.Expr) IUserGameRoleDo
|
|
Join(table schema.Tabler, on ...field.Expr) IUserGameRoleDo
|
|
LeftJoin(table schema.Tabler, on ...field.Expr) IUserGameRoleDo
|
|
RightJoin(table schema.Tabler, on ...field.Expr) IUserGameRoleDo
|
|
Group(cols ...field.Expr) IUserGameRoleDo
|
|
Having(conds ...gen.Condition) IUserGameRoleDo
|
|
Limit(limit int) IUserGameRoleDo
|
|
Offset(offset int) IUserGameRoleDo
|
|
Count() (count int64, err error)
|
|
Scopes(funcs ...func(gen.Dao) gen.Dao) IUserGameRoleDo
|
|
Unscoped() IUserGameRoleDo
|
|
Create(values ...*model.UserGameRole) error
|
|
CreateInBatches(values []*model.UserGameRole, batchSize int) error
|
|
Save(values ...*model.UserGameRole) error
|
|
First() (*model.UserGameRole, error)
|
|
Take() (*model.UserGameRole, error)
|
|
Last() (*model.UserGameRole, error)
|
|
Find() ([]*model.UserGameRole, error)
|
|
FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.UserGameRole, err error)
|
|
FindInBatches(result *[]*model.UserGameRole, batchSize int, fc func(tx gen.Dao, batch int) error) error
|
|
Pluck(column field.Expr, dest interface{}) error
|
|
Delete(...*model.UserGameRole) (info gen.ResultInfo, err error)
|
|
Update(column field.Expr, value interface{}) (info gen.ResultInfo, err error)
|
|
UpdateSimple(columns ...field.AssignExpr) (info gen.ResultInfo, err error)
|
|
Updates(value interface{}) (info gen.ResultInfo, err error)
|
|
UpdateColumn(column field.Expr, value interface{}) (info gen.ResultInfo, err error)
|
|
UpdateColumnSimple(columns ...field.AssignExpr) (info gen.ResultInfo, err error)
|
|
UpdateColumns(value interface{}) (info gen.ResultInfo, err error)
|
|
UpdateFrom(q gen.SubQuery) gen.Dao
|
|
Attrs(attrs ...field.AssignExpr) IUserGameRoleDo
|
|
Assign(attrs ...field.AssignExpr) IUserGameRoleDo
|
|
Joins(fields ...field.RelationField) IUserGameRoleDo
|
|
Preload(fields ...field.RelationField) IUserGameRoleDo
|
|
FirstOrInit() (*model.UserGameRole, error)
|
|
FirstOrCreate() (*model.UserGameRole, error)
|
|
FindByPage(offset int, limit int) (result []*model.UserGameRole, count int64, err error)
|
|
ScanByPage(result interface{}, offset int, limit int) (count int64, err error)
|
|
Scan(result interface{}) (err error)
|
|
Returning(value interface{}, columns ...string) IUserGameRoleDo
|
|
UnderlyingDB() *gorm.DB
|
|
schema.Tabler
|
|
}
|
|
|
|
func (u userGameRoleDo) Debug() IUserGameRoleDo {
|
|
return u.withDO(u.DO.Debug())
|
|
}
|
|
|
|
func (u userGameRoleDo) WithContext(ctx context.Context) IUserGameRoleDo {
|
|
return u.withDO(u.DO.WithContext(ctx))
|
|
}
|
|
|
|
func (u userGameRoleDo) ReadDB() IUserGameRoleDo {
|
|
return u.Clauses(dbresolver.Read)
|
|
}
|
|
|
|
func (u userGameRoleDo) WriteDB() IUserGameRoleDo {
|
|
return u.Clauses(dbresolver.Write)
|
|
}
|
|
|
|
func (u userGameRoleDo) Session(config *gorm.Session) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Session(config))
|
|
}
|
|
|
|
func (u userGameRoleDo) Clauses(conds ...clause.Expression) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Clauses(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Returning(value interface{}, columns ...string) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Returning(value, columns...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Not(conds ...gen.Condition) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Not(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Or(conds ...gen.Condition) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Or(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Select(conds ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Select(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Where(conds ...gen.Condition) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Where(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Order(conds ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Order(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Distinct(cols ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Distinct(cols...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Omit(cols ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Omit(cols...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Join(table schema.Tabler, on ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Join(table, on...))
|
|
}
|
|
|
|
func (u userGameRoleDo) LeftJoin(table schema.Tabler, on ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.LeftJoin(table, on...))
|
|
}
|
|
|
|
func (u userGameRoleDo) RightJoin(table schema.Tabler, on ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.RightJoin(table, on...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Group(cols ...field.Expr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Group(cols...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Having(conds ...gen.Condition) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Having(conds...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Limit(limit int) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Limit(limit))
|
|
}
|
|
|
|
func (u userGameRoleDo) Offset(offset int) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Offset(offset))
|
|
}
|
|
|
|
func (u userGameRoleDo) Scopes(funcs ...func(gen.Dao) gen.Dao) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Scopes(funcs...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Unscoped() IUserGameRoleDo {
|
|
return u.withDO(u.DO.Unscoped())
|
|
}
|
|
|
|
func (u userGameRoleDo) Create(values ...*model.UserGameRole) error {
|
|
if len(values) == 0 {
|
|
return nil
|
|
}
|
|
return u.DO.Create(values)
|
|
}
|
|
|
|
func (u userGameRoleDo) CreateInBatches(values []*model.UserGameRole, batchSize int) error {
|
|
return u.DO.CreateInBatches(values, batchSize)
|
|
}
|
|
|
|
// Save : !!! underlying implementation is different with GORM
|
|
// The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values)
|
|
func (u userGameRoleDo) Save(values ...*model.UserGameRole) error {
|
|
if len(values) == 0 {
|
|
return nil
|
|
}
|
|
return u.DO.Save(values)
|
|
}
|
|
|
|
func (u userGameRoleDo) First() (*model.UserGameRole, error) {
|
|
if result, err := u.DO.First(); err != nil {
|
|
return nil, err
|
|
} else {
|
|
return result.(*model.UserGameRole), nil
|
|
}
|
|
}
|
|
|
|
func (u userGameRoleDo) Take() (*model.UserGameRole, error) {
|
|
if result, err := u.DO.Take(); err != nil {
|
|
return nil, err
|
|
} else {
|
|
return result.(*model.UserGameRole), nil
|
|
}
|
|
}
|
|
|
|
func (u userGameRoleDo) Last() (*model.UserGameRole, error) {
|
|
if result, err := u.DO.Last(); err != nil {
|
|
return nil, err
|
|
} else {
|
|
return result.(*model.UserGameRole), nil
|
|
}
|
|
}
|
|
|
|
func (u userGameRoleDo) Find() ([]*model.UserGameRole, error) {
|
|
result, err := u.DO.Find()
|
|
return result.([]*model.UserGameRole), err
|
|
}
|
|
|
|
func (u userGameRoleDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.UserGameRole, err error) {
|
|
buf := make([]*model.UserGameRole, 0, batchSize)
|
|
err = u.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error {
|
|
defer func() { results = append(results, buf...) }()
|
|
return fc(tx, batch)
|
|
})
|
|
return results, err
|
|
}
|
|
|
|
func (u userGameRoleDo) FindInBatches(result *[]*model.UserGameRole, batchSize int, fc func(tx gen.Dao, batch int) error) error {
|
|
return u.DO.FindInBatches(result, batchSize, fc)
|
|
}
|
|
|
|
func (u userGameRoleDo) Attrs(attrs ...field.AssignExpr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Attrs(attrs...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Assign(attrs ...field.AssignExpr) IUserGameRoleDo {
|
|
return u.withDO(u.DO.Assign(attrs...))
|
|
}
|
|
|
|
func (u userGameRoleDo) Joins(fields ...field.RelationField) IUserGameRoleDo {
|
|
for _, _f := range fields {
|
|
u = *u.withDO(u.DO.Joins(_f))
|
|
}
|
|
return &u
|
|
}
|
|
|
|
func (u userGameRoleDo) Preload(fields ...field.RelationField) IUserGameRoleDo {
|
|
for _, _f := range fields {
|
|
u = *u.withDO(u.DO.Preload(_f))
|
|
}
|
|
return &u
|
|
}
|
|
|
|
func (u userGameRoleDo) FirstOrInit() (*model.UserGameRole, error) {
|
|
if result, err := u.DO.FirstOrInit(); err != nil {
|
|
return nil, err
|
|
} else {
|
|
return result.(*model.UserGameRole), nil
|
|
}
|
|
}
|
|
|
|
func (u userGameRoleDo) FirstOrCreate() (*model.UserGameRole, error) {
|
|
if result, err := u.DO.FirstOrCreate(); err != nil {
|
|
return nil, err
|
|
} else {
|
|
return result.(*model.UserGameRole), nil
|
|
}
|
|
}
|
|
|
|
func (u userGameRoleDo) FindByPage(offset int, limit int) (result []*model.UserGameRole, count int64, err error) {
|
|
result, err = u.Offset(offset).Limit(limit).Find()
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
if size := len(result); 0 < limit && 0 < size && size < limit {
|
|
count = int64(size + offset)
|
|
return
|
|
}
|
|
|
|
count, err = u.Offset(-1).Limit(-1).Count()
|
|
return
|
|
}
|
|
|
|
func (u userGameRoleDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) {
|
|
count, err = u.Count()
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = u.Offset(offset).Limit(limit).Scan(result)
|
|
return
|
|
}
|
|
|
|
func (u userGameRoleDo) Scan(result interface{}) (err error) {
|
|
return u.DO.Scan(result)
|
|
}
|
|
|
|
func (u userGameRoleDo) Delete(models ...*model.UserGameRole) (result gen.ResultInfo, err error) {
|
|
return u.DO.Delete(models)
|
|
}
|
|
|
|
func (u *userGameRoleDo) withDO(do gen.Dao) *userGameRoleDo {
|
|
u.DO = *do.(*gen.DO)
|
|
return u
|
|
}
|